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jp
06-21-2007, 02:00 AM
Resident Evil 4. Just got it and started playing it on the Wii. Why was this game praised so highly again? Because... I don't get it.

Advocate
06-21-2007, 02:01 AM
Cause it gets better after the first hour.

jp
06-21-2007, 02:02 AM
Cause it gets better after the first hour.

I got killed by a village. So... meh.

shinjirod
06-21-2007, 02:15 AM
RE4 has got to be one of the best games ive ever played. its so close to perfection, its ridiculous. tho, i have not tried the wii version yet.

Advocate
06-21-2007, 02:20 AM
Hey Shinji ... JP hasn't gotten to the Boss yet. LOL. Lets laugh at him ... kidding.

No man JP ... it does get better. But yeah I agree with Shinji ... I have not played the Wii version so I dunno. After the village and when you get to the Cemetary and even before that the swampish area. Its so awesome.

It has to do with the layout and the fact that its over the shoulder and you go into a semi FPS view for sniping. The best stage IMO so far is the Caverna area. Where the houses are on wooden platforms. AWESOME.

And the music in the game ... wow.

shinjirod
06-21-2007, 02:22 AM
yeah its really a great experience. it does get a lot better an agile after the village. once you know whats up, it becomes so fluid and well paced, it goes by so fast. :(

DarthArcturus
06-21-2007, 02:23 AM
RE 4 was my favorite game on gamecube :wtf:

Specineff
06-21-2007, 02:26 AM
Perhaps the Cube version will be more palatable, JP. (Unless you had already played it, of course)

jp
06-21-2007, 02:35 AM
It'd be fine if it wasn't for the fact that I just keep walking into this village and getting killed because apparently villagers respawn.

This is fucking retarded. Last time I at least got a cut scene in some house. But then a guy with a chainsaw came and cut my head off. I mean honestly, what the fuck? I'll kill like, 20 of them, and keep killing them even when I run out of ammo, and they just keep coming and coming and coming...

Advocate
06-21-2007, 02:37 AM
OHHHH ... I know where he's at.

Headshots brutha headshots. Once you go through a cutscene you don't see it again.

DarthArcturus
06-21-2007, 02:39 AM
I can't help but laugh at JP having trouble at RE 4 but 1ccing every possible Shmup:kekeke:

shinjirod
06-21-2007, 02:40 AM
yeah

go for headshots. once you get the cutscene, the villagers disappear. i believe theres no respawning in the game.

bahn
06-21-2007, 02:40 AM
Indeed that is amusing. (sorry man) :lol:

jp
06-21-2007, 02:41 AM
I'm shooting them in the head!!!! And they just act like they got an ice cream headache. I shot this one bitch like, 5 times in the head, and she's like, "Ow. Axe to the face for that!!"
[post updated]

I can't help but laugh at JP having trouble at RE 4 but 1ccing every possible Shmup:kekeke:

Shmups don't have some bizarre criteria for me to set off a cut scene so that I can continue. :flat:

DarthArcturus
06-21-2007, 02:41 AM
:rofl:

Advocate
06-21-2007, 02:45 AM
Okay ... Now lets all laugh at JP!

JP is a :noobie: @ RE4.

:56.9624843:

:lol22:

:rofl:

jp
06-21-2007, 03:15 AM
Well, I finally beat that part. That was stupid. I had to kill like, 70 people. Had no more shotgun ammo, like, 20 something pistol bullets. Had to use an incinerary grenade.

And when I FINALLY killed the jackass with the chainsaw (after like, 12 shotgun blasts to the face and a grenade, of course, this is after he chased me down and cut off my head a few times), they just kept coming. :mad:

Finally some church bell rang and they showed me the title screen. :disgust:

Hunter
06-21-2007, 03:17 AM
LMFAO!!! The title screen. I never have and never will play an RE game.

jp
06-21-2007, 03:18 AM
Apparently this one is nothing like the previous ones. I'm all trying to save ammo and knife fight this fucking VILLAGE... and then I'm trying to save shotgun/explosive ammo and use my "pistol" (more like a cap gun or something, 3 shots to the head and they still don't die? Please.) and that doesn't work... so finally I just unload all I have, and that works. :tantrum:

Advocate
06-21-2007, 03:31 AM
Tips from a guy who was in the same boat as you:

Tip 1:

Don't worry about ammo. Theres plenty around. And its obvious places.

Tip 2:

Look EVERYWHERE! Ammo is stashed everywhere. Especially crates. AND BOXES IN EMPTY SHEDS. YOu will never run out of ammo. I had to actually drop ammo to get more stuff JP. Remember that.

Tip 3:

Upgrade your weapons when you meat the Black hooded dude. Upgrade ... Upgrade ,,, Upgrade. It will make your life so much easier!

Tip 4:

Expect another Chainsaw dude later. But this time he looks like Leatherface! He's a lot tougher.

Tip 5:

Some times its better for the guys to grab you ... That way you can smash there face in.

Tip 6:

Look to the trees. Sometimes you'll find things up there.


Good luck man.

jp
06-21-2007, 03:40 AM
I just got killed by a boulder because, some-fucking-how, I didn't swing the wiimote in the air fast enough.

I'm done with this drivel for the evening. :annoyed:

DarthArcturus
06-21-2007, 04:34 AM
:rofl: well..I didn't have to deal with the wiimote of coarse :p This thread ownz. But yeah this is completely different than the rest of the RE games. Way better direction IMO :)

Bacon McShig
06-21-2007, 09:40 AM
Shoot them in the face or shin and run up to them while they're reeling, you can can press the A button to do a roundhouse kick that will knock everyone around you onto their asses. Do this, back up a little, shoot as much as you can before they get up, repeat. Don't be afraid to run if you're being overwhelmed.

Don't go in the house with the shotgun if you're having trouble with chainsaw man. He won't appear if you don't go in. The area is time-based, after you last for a while the church bell will ring and they'll all shuffle off, and you can grab the items around the village at your leisure.

Personally, I think it was a great move to force people into a manic situation like that village early on to acclamate themselves to the controls out of sheer necessity, rather than holding your fucking hand like every other game does nowadays, but I can see where it would be off-putting to some. Wait to judge the game until you've taken on the first couple of bosses.

LMFAO!!! The title screen. I never have and never will play the best game of the past 10 years.
Fixed. Pity, that.

Wildcat
06-21-2007, 11:49 AM
I love RE4. It's my favorite game last gen by far.

I've been debating about buying the Wii version, despite owning the other two *I love this game!*, but I wanted to hear some first-hand experiences with it outside of reviews.

Bacon and Advocate's advice is quite solid. Kicking enemies will make things a lot easier for you, so try to shoot their shins or heads to make them reel, then kick them. They will usually fly into other enemies, and you'll even kill one of them sometimes. The knife is an effective weapon to do this tactic with as well. Use your environment as a tool, too. Try to find places where you're better covered than out in the open. That helps avoid getting surrounded and being attacked from behind.

Tip for what you're about to do...I'll tag it so you don't have to look at it if you don't want to...
BTW, you're getting close to the first explosive part, so try shooting the enemies who are throwing TNT in their hands or the TNT itself when they throw it to take them out quickly.

Advocate
06-21-2007, 12:00 PM
Yeah I still haven't beaten the game, cause I have a ton more to beat. RE4 is on my list though. Its not that I lost interest .. its that right before I was to progress my accident happened. So now I've been sidetracked. I used to play games to relieve work stress. Now I don't have that problem.

Hunter
06-21-2007, 12:08 PM
Fixed. Pity, that.


The fact that Shenmue II exists makes that fix incorrect. Period.

Advocate
06-21-2007, 12:15 PM
wrong. RE4 is ONE OF the best games in the past 10 years ... and I hate RE. HATED IT EVER! But when an entire community of RE haters all agreed that RE4 was awesome. I had to pick up a GC and RE4. And actually its fucking awesome. Until you play it ... your opinion on this matter is invalid.

Hunter
06-21-2007, 12:20 PM
wrong. RE4 is ONE OF the best games in the past 10 years ... and I hate RE. HATED IT EVER! But when an entire community of RE haters all agreed that RE4 was awesome. I had to pick up a GC and RE4. And actually its fucking awesome. Until you play it ... your opinion on this matter is invalid.


No it isn't. I hate the Genre, period. Even if it is an amazing game, I would not be able to enjoy it because of the setting and Genre. It's just not for me.

mr_chun
06-21-2007, 12:55 PM
I love the Resident Evil series, especially 2 and 4. They're both in my top 10 games of all time. :)

JP :rofl:

Here's my tip: If you shoot them in the leg, they'll fall down so you can run away. And if you can shoot them in the shin, they'll fall to their knees. When that happens, you can run up to them and press A to roundhouse kick them. And, you can roundhousekick the entire crowd even if only one is on the ground. That's the best way to conserve ammo.

And don't worry about not being able to kill them quickly- you get new guns and upgrades to the ones you have later, and it makes them a lot more powerful. Once you beat the game and start playing a second time, you can fly through the first half of the game with your fully upgraded beasts.

Newport420
06-21-2007, 01:35 PM
Resident Evil controls have always sucked ass and despite the herculian effort to make 4 better.........they fail and fail miserably. Why I can't just turn around I have no fucking clue.....stupid ass capcom.

Maybe they'll eventually come full circle....pun intended, and allow me to actually turn around like a NORMAL FUCKING HUMAN BEING!

Bacon McShig
06-21-2007, 02:35 PM
Why I can't just turn around I have no fucking clue

Z + down on the analog stick.

noob.

oneironama
06-21-2007, 02:35 PM
Well JP, you've succeeded in ensuring I will NEVER buy RE4 when I finally get a Wii XD

Bruhaha69
06-21-2007, 04:19 PM
I have the PS2 version. I thought it was pretty good, but not my favorite RE game. 2 remains my favorite followed by Code Veronica

Advocate
06-21-2007, 04:34 PM
Yeah I'm going to keep my GC version. PS2 version I heard was sub standard.

Bruhaha69
06-21-2007, 05:18 PM
I think it was substandard graphically, but gameplay was unchanged. I took a look through some screens and the GC version was definitely a bit sharper......I think they also swapped realtime cutscenes with cg movies. Other than that, it was the same. Good game, but it definitely took me some time to get into it. At first, I thought it was garbage.

mr_chun
06-21-2007, 06:45 PM
Heh, RE4 is so fun and easy, I don't see how all of you hardcore gamers are making it so hard. RE4 is EAASAAAASSAYAYYYYYY. And this is coming from a guy who has never even beaten Sonic 2.

Bruhaha69
06-21-2007, 07:06 PM
Chun, did you get 5 stars on all the timed modes? That part was damn tough

lordsnarf
06-21-2007, 07:21 PM
Shoot them in the face or shin and run up to them while they're reeling, you can can press the A button to do a roundhouse kick that will knock everyone around you onto their asses.
Take that advice to the bank for the rest of the game. Headshots = headaches in RE4. The melee combat kicks the crap out of most of the enemies in the game. Ammo conservation is only a major concern with the big guns and the grenades, once you get the hang of picking your shots and beating the bad guys up at close range.

Oh and :lol: newb! Just kidding, it's not often where I get to claim that I'm better at a game then someone. It could just be the wii controls, though, I played the GC version.

Da_Shocker
06-21-2007, 07:21 PM
I hate RE I bougt it for the DC a few years ago and never played it much. Just to damn slow paced and plodding for me.

Newport420
06-21-2007, 08:24 PM
Z + down on the analog stick.

noob.

Nawwww sorry you didn't get what I was saying.... I want to TURN around and not do a 180 flip which is what your saying does. I wanna be able to have full freedom of motion something that this game absolutley does not allow. I wanna turn 165, 150, 132, or any other number of degrees. Not this "cone" thats supposed to be your field of vision or how far a neck can turn or some crap or a 180 flip which is all the game allows you to do.

Now whose the noob fewl! :p

Rich G
06-22-2007, 12:09 AM
I played it for 2 hours and never picked it up again.

Of course, I am an idiot. But it didn't "do it" for me.

Then again, neither did God of War, MGS3, or Gears of War.

So what do I know?

mr_chun
06-22-2007, 12:49 AM
Chun, did you get 5 stars on all the timed modes? That part was damn tough

Oh no lol. That was hard as hell. I was just talkin' about the regular adventure. :p Asignment Ada wasn't that hard either. Mercenaries (the timed thing) was pretty hard. I think I 4-starred most of them.

Bacon McShig
06-22-2007, 11:08 AM
I hate RE I bougt it for the DC a few years ago and never played it much. Just to damn slow paced and plodding for me.
Well then good news, everybody. RE4 is a completely different game from previous REs. Where other REs give you hardly any ammo, have convoluted puzzles, and make you carry a very slim number of items, RE4 gives you guns and ammo out the ass, has pretty simple puzzles few and far between, and gives you a ton of space to work with for items.

Other REs are people running away; RE4 is Rambo.

Seriously, RE4 would be an entirely different IP if you simply swapped a couple characters out.

jp
06-22-2007, 11:52 AM
OK, so I've put a lot more time into it.

So far I've only died twice... and that was back at the beginning where I was still in "classic" RE mode.

Right now I'm at some cabin and a bajillion people are trying to get in and me and some dude are holding 'em back.


As of right now, I'm sorta starting to dig it. I mean, the graphics are kinda ugly (looks like a PS2 game almost, ugh), but I am enjoying the hell out of the Wii controls. Honestly, I cannot imagine playing this game WITHOUT the Wii controls. It really adds a lot to the experience.

I do love how "Lovecraftian" the plot is though. Thats giving me a warm fuzzy feeling being a complete whore for H.P. Lovecraft's writing, and its a definite breath of fresh air from the plots in the past.

Of course, I remember Code Veronica ends with them "taking the fight to Umbrella"... so... did that already happen in this one or what? I was kinda confused on that note.

But yeah, I'm liking the game alright now. The giant monster in the lake and the troll from LOTR were really cool fights. :cool:

Frogacuda
06-22-2007, 12:47 PM
No one respawns in RE4. Get up on the roof.

RE4 is defintely the easiest game in the seies. They took the survival out of survival horror.

Apparently this one is nothing like the previous ones. I'm all trying to save ammo and knife fight this fucking VILLAGE... and then I'm trying to save shotgun/explosive ammo and use my "pistol" (more like a cap gun or something, 3 shots to the head and they still don't die? Please.) and that doesn't work... so finally I just unload all I have, and that works. :tantrum:

Right. RE4 is a third person shooter. No more ammo conservation, except for the good weapons.

Zorro7
06-22-2007, 01:43 PM
All RE games suffer from lack of logic. Instead of making it a truly horror survival, they toss in puzzles, spawning, and ridiculous task to ensure you make it out alive.

Seriously, when is someone going to make a TRUE horror survival game that DOESN'T require you to look for certain objects? Imagine if you will the freedom of Crackdown, with zombies all over the place? AND NO ridiculous puzzles? Sure you'll need certain items (tools, water, food, etc) but finding that one particular item sucks. Instead of looking for key to open a door, (think about it, WTF are your chances of finding a key?)I'd rather look for a hammer, chainsaw, or crowbar to break it down. S.T.A.R.S.? Hah, if shit like that really happened, I doubt any of us would still be looking for clues, I'd imagine we'd all be looking to get out of dodge as soon as possible.

Sorry to rant, but I feel JP's pain to some point. I for one would like a game that puts you in the position to escape all the zombies and whatever else is running around, rather than to turn it into a puzzle hunt. THink about it, you start the game with only you and your wits and you have 24hrs to make it out of the city before it's nuked. Combine that with all the people running around in a dog eat dog setting, and you'd soon see that even with all those things running around trying to eat you, your ultimate enemy is still man...

jp
06-22-2007, 04:35 PM
All RE games suffer from lack of logic. Instead of making it a truly horror survival, they toss in puzzles, spawning, and ridiculous task to ensure you make it out alive.

Seriously, when is someone going to make a TRUE horror survival game that DOESN'T require you to look for certain objects? Imagine if you will the freedom of Crackdown, with zombies all over the place? AND NO ridiculous puzzles? Sure you'll need certain items (tools, water, food, etc) but finding that one particular item sucks. Instead of looking for key to open a door, (think about it, WTF are your chances of finding a key?)I'd rather look for a hammer, chainsaw, or crowbar to break it down. S.T.A.R.S.? Hah, if shit like that really happened, I doubt any of us would still be looking for clues, I'd imagine we'd all be looking to get out of dodge as soon as possible.

Sorry to rant, but I feel JP's pain to some point. I for one would like a game that puts you in the position to escape all the zombies and whatever else is running around, rather than to turn it into a puzzle hunt. THink about it, you start the game with only you and your wits and you have 24hrs to make it out of the city before it's nuked. Combine that with all the people running around in a dog eat dog setting, and you'd soon see that even with all those things running around trying to eat you, your ultimate enemy is still man...


Dead Rising? ;)

Hunter
06-22-2007, 04:36 PM
lol. pwnt

gamevet
06-22-2007, 04:37 PM
Dead Rising? ;)

RE: Survivor
RE: Outbreak 1&2
Zombie Revenge

Zorro7
06-22-2007, 08:40 PM
lol. pwnt

Pwnt?! Don't think so! That game isn't scary or tense, more like WWF vs Zombies.


RE: Survivor
RE: Outbreak 1&2
Zombie Revenge

Survivor updated on the Wii would be nice the controller setup on the PSX sucked
RE: Outbreak 1&2: Ah could've been, but the geniuses at Capcom FORGOT to let us talk online with it!

Frogacuda
06-23-2007, 12:03 AM
All RE games suffer from lack of logic. Instead of making it a truly horror survival, they toss in puzzles, spawning, and ridiculous task to ensure you make it out alive.

Seriously, when is someone going to make a TRUE horror survival game that DOESN'T require you to look for certain objects? Imagine if you will the freedom of Crackdown, with zombies all over the place? AND NO ridiculous puzzles? Sure you'll need certain items (tools, water, food, etc) but finding that one particular item sucks. Instead of looking for key to open a door, (think about it, WTF are your chances of finding a key?)I'd rather look for a hammer, chainsaw, or crowbar to break it down. S.T.A.R.S.? Hah, if shit like that really happened, I doubt any of us would still be looking for clues, I'd imagine we'd all be looking to get out of dodge as soon as possible.

Sorry to rant, but I feel JP's pain to some point. I for one would like a game that puts you in the position to escape all the zombies and whatever else is running around, rather than to turn it into a puzzle hunt. THink about it, you start the game with only you and your wits and you have 24hrs to make it out of the city before it's nuked. Combine that with all the people running around in a dog eat dog setting, and you'd soon see that even with all those things running around trying to eat you, your ultimate enemy is still man...
Get Conemned. NOW.

Advocate
06-23-2007, 12:15 AM
Yeah Frog ... I was going to say that. Condemned is exactly what he's looking for. I don't even have a 360, but from what everyone here and in TNL say ... thats exactly the game Zorro7 asked for.

jp
06-23-2007, 12:34 AM
Zorro, there IS a game coming out thats like what you described... and its coming to PC and 360 if memory serves me correctly. I just cannot recall what it was called.

James
06-23-2007, 02:09 AM
If where you were sitting right now was suddenly the center of a zombie swarm, how many items could you pick up and use as weapons? Just do a quick look around and see what you've got, and remember that, in video game terms, those will be strong enough to get you a few hundred feet. So, you've got enough goodies to handle any number of level-1 critters around you (I know I've got a kitchen) and who knows what else hanging around the place.

The problem with survival horror is that it requires you to not have any of that. That stool I could both swing and use to shove? Can't do it. Big heavy walking stick in the corner (not mine, but it's here) isn't a weapon. Duct-taping a knife to it for an impromptu spear is right out. Your average survival horror puts you in as real a world as it can, and then takes away all your real-world options.

My point is you can't complain about lack of logic in a genre based on lack of logic. About the only one I can think of where that's not an issue if Fatal Frame, because how do you bludgeon a ghost?

James

Zorro7
06-23-2007, 12:38 PM
Don't mean to sound like an ass people, it's just that it would be nice to play a game that REALLY puts you in the position of survival horror, without the corny puzzles. I can't speak for all of you, but put me in a position to have to open a door without the right key and the "thief" in me comes out. I'm NOT going to run around trying to read material OR talk to anyone. I'd look for axes, crowbars, hammers, etc. Or how about looking for a window? A simple rock or two, I move a garbage bin or can in front of said window and behold! I'm in!

Since I don't even have a handgun, I have to AVOID combat so that really makes things interesting. Don't worry, you can find guns later, it just depends IF you want to take a chance approaching that wrecked cop car...

Hell never mind the zombies, how about the human factor? Can you imagine what a person/people would do to survive? That would add an entire level of conflict as you have to decided to kill a living person to survive or vice versa. Imagine a father of 2 kids and a wife running into you, sure he's cool now, what about when you're asleep? I'm sure all your weapons/tools would be useful to him and his family... Or you come across a child stuck in car screaming for help surrounded by hungry zombies, do you help and possibly risk your health or life? Or do you leave the child behind? See those are task/puzzles that REALLY MAKE YOU THINK!

Condemned and Fatal Frame have their own "thing". On Condemned you're forced to hunt down your enemies to clear your name in warehouses, alleys, etc. In Fatal Frame you use a camera to keep ghost and spirits at bay. Great games in their own right, but they have their own premise. Condemned comes close, but it doesn't give you the freedom. It's linear in many aspects.

Picture this, in RE 2 rather than be a STARS member looking for justice, how about being a regular Joe looking to get out of city using ONLY everyday items? How's that for tense?! Don't worry if I remember correctly that game starts out in a gun store, you just have to make it there!

Anyway, I hope I explained myself. I'm just looking for an ACTUAL survival horror game that has zombies that are as hungry as the ones from the remake of Dawn of Dead and makes you use your wits and whatever is lying around. Think Crackdown (no superpowers!) meets Dawn of the Dead and you want to get the hell out!

jp
06-23-2007, 12:57 PM
I want Lucio Fulci zombies.

Mmmmm... Fulci zombies.

DarthArcturus
06-23-2007, 01:56 PM
I <3 zombies

mr_chun
06-23-2007, 03:25 PM
I <3 Not-Zombies.

Hunter
06-23-2007, 05:04 PM
Zombies are like Pirate-Ninjnas, if pirate-ninjas were genetically combined with chuck norris, bob saget, and john goodman.

Conjoshus
06-25-2007, 05:19 PM
Resident Evil controls have always sucked ass and despite the herculian effort to make 4 better.........they fail and fail miserably. Why I can't just turn around I have no fucking clue.....stupid ass capcom.

Maybe they'll eventually come full circle....pun intended, and allow me to actually turn around like a NORMAL FUCKING HUMAN BEING!

Good post :)

Newport420
06-25-2007, 06:04 PM
Thank you kind sir! :)

It just made no sense to me to come "this" close to nailing the perfect controls and then fucking it up. Its like walking through a desert about to die from thirst and you sit down 30 feet from the river and give up. WTF?!

Advocate
06-25-2007, 07:55 PM
Sadly you suffered heatstroke and the "supposed" river was actually a mirage.

To relate. Its a video game. They don't have to cater to everyone ... especially when the game doesn't have any enemies that come from behind ... Only in front.

And if you want that type of control .... Play Ikari Warriors. Until consoles have twisty sticks, paddles for games like Tempest, and worthy D-pads like the old Genny 6 button and Saturn.

You won't get what you want ... sadly.

I tend to agree with you, but the game really doesn't force you to turn around.

shinjirod
06-25-2007, 08:17 PM
RE4 control >>>>>>>>>>>>>>>>>>>>> GoW Control

DarthArcturus
06-25-2007, 08:52 PM
RE4 control >>>>>>>>>>>>>>>>>>>>> GoW Control

agreeeeeeeeeeeee 100 % Very strange button layout for reloading and running is always weird (more of game design than controls) There is no need to turn around backwards on RE 4

Bruhaha69
06-25-2007, 10:08 PM
I never had a problem with RE controls. They worked well for what you were tasked to do.

The slow turning around made the game more tense but I can't remember it causing me a whole lot of suffering. If they allowed controls that simply let you press back to turn around, there'd be plenty of times where the camera would switch and your character would suddenly run back a screen or in the wrong direction due to the angle change. Pressing forward guaranteed you kept heading straight whether the camera was in front of you, behind you or looking down from a bird's eye view at you. It just worked really well for the type of game it was. I don't even think the quick turn around was necessary for the game to work.

jp
06-25-2007, 10:47 PM
RE4 control >>>>>>>>>>>>>>>>>>>>> GoW Control

I disagree. I like being able to move while I shoot.


Now for a statement thats sure to cause an uproar:


I like Blue Stinger and Carrier more than any RE I've ever played. :opa:

Newport420
06-26-2007, 12:55 PM
agreeeeeeeeeeeee 100 % Very strange button layout for reloading and running is always weird (more of game design than controls) There is no need to turn around backwards on RE 4

That is 100% fucking wrong. Why then do they put the 180 degree flip control in there? Hmmmm....??????????? Yeah thought so. In my play time I needed to turn more than 90 degrees almost constantly and unfortunately this game controls like a car with HUGE blindspots. If the enemy is in your back left or right quadrant your pretty much fucked.


D-Pad...... twisty sticks? You gotta be fucking kidding right? Every damn third and first person shooter out there makes perfect use of dual analog sticks to provide freedom of turn-movement. A D-pad would be worse and twisty sticks would be ten times worse.

You wanna tell me they don't have to please everyone? Your right but the idea that they finally realized the old control scheme was as busted as George Bush reading anything with printed text and no pictures is why they changed the controls for RE4. They finally heard the pleas of the masses to get with the times and update the LAZY ASS shitty controls they put in place oh so many years ago.

If your all happy with the BS controls Capcom has given you fine by me. That doesn't mean I have to like them as playing that game is like slicing my wrists with rusty 10 year old razors. Fuck Capcom and the RE series until they actually get the controls right.

Not to say I hate Capcom in general as for they do have intelligent non-massochistic developers/programmers who did a wonderful job with Lost Planet and GASP you can actually turn around and have full freedom of turn-movement with GASP dual analog sticks. AMAZATRON isn't it?

Honestly I think they did the controls that way to bump up the suspense in that your essentially a cripple in the game with those controls. IMO making controls restricted etc is a lazy way to increase difficulty and/or suspense in a game.

jp
06-26-2007, 01:25 PM
I just want to be able to move and shoot. :shrug:

Advocate
06-26-2007, 01:29 PM
You know what else is amazing?

Lost planet was designed by a different in house development team.

RE was designed by the same team. And I don't know what fucking RE4 you played, but at no time did I ever have to attack anyone from behind me ... Unless I was scared shitless and turned around to run away. I only had to back up and keep shooting. Heck, I had problems disposing of the enemies, but thats why you had grenades.

MAD.MANTIS
06-26-2007, 01:45 PM
I played RE 1-3 and I can hardly remember them. I know I had FUN....but they have really faded in my memory. Strangely, I remember the Silent Hill series well, particularly 1 & 2. Maybe that means SH was a little more hair-raising.

Newport420
06-26-2007, 02:12 PM
Was RE4 playable? Of course it was. Was it enjoyable? To many yes.. and to many no. Sadly the controls did keep many people from enjoying the game, people such as myself. I was really looking forward to playing and enjoying that game...sadly it was not meant to be.

So my honest question is this...... Would allowing full freedom of turn-movement keep you from enjoying the game? My guess is no. If you answer yes here I'd like to know why.

Bottomline is that Capcom realized you DO need to turn around from time to time and their BS band-aid lazy ass "fix" was the hopscotch ass 180 degree flip move. Which to me is a total fucking joke.

Bruhaha69
06-26-2007, 05:12 PM
In the old games, yes, because camera angle changes would cause you to start changing directions (cam facing screen, holding downt og o forward, cam changes to a view facing your ass, suddenly you turn around and head the other direction). In RE4, no because it was 3D and that never really happened except for certain scenes.

Once again, though, I think the controls work fine for the type of game it is.

DarthArcturus
06-26-2007, 05:58 PM
I guess we can agree to disagree then newport because I never had any of those problems.

MAD.MANTIS
06-26-2007, 06:41 PM
Controls is what I hated about Silent Hill 4. I simply couldn't play. Maybe one of these days I should give it another try.

Newport420
06-26-2007, 07:45 PM
Was RE4 playable? Of course it was. Was it enjoyable? To many yes.. and to many no. Sadly the controls did keep many people from enjoying the game, people such as myself. I was really looking forward to playing and enjoying that game...sadly it was not meant to be.

So my honest question is this...... Would allowing full freedom of turn-movement keep you from enjoying the game? My guess is no. If you answer yes here I'd like to know why.

Bottomline is that Capcom realized you DO need to turn around from time to time and their BS band-aid lazy ass "fix" was the hopscotch ass 180 degree flip move. Which to me is a total fucking joke.

Still have yet to hear anyone answer my question. And I have already conceded its playable..... just not enjoyable to me. :nag:

mr_chun
06-26-2007, 09:19 PM
So my honest question is this...... Would allowing full freedom of turn-movement keep you from enjoying the game?

I'll answer your question, but first I'll need you to explain it haha. I don't get what you mean by "full freedom of turn-movement".

Bruhaha69
06-26-2007, 09:27 PM
Still have yet to hear anyone answer my question. And I have already conceded its playable..... just not enjoyable to me. :nag:

I answered the question, you bastad:


In the old games, yes, because camera angle changes would cause you to start changing directions (cam facing screen, holding downt og o forward, cam changes to a view facing your ass, suddenly you turn around and head the other direction). In RE4, no because it was 3D and that never really happened except for certain scenes.

Once again, though, I think the controls work fine for the type of game it is.

Newport420
06-27-2007, 12:11 PM
I'll answer your question, but first I'll need you to explain it haha. I don't get what you mean by "full freedom of turn-movement".


In other words when I press the right analog stick to one side. Lets say the right side here. That I am able to turn in a continuous circle, free to stop whenever and whereever I choose to. You know.... how every other damn third and first person controls seem to work with the exception of a few rare titles, this being one of them. In RE4 you press one direction and you get to a stop point where you are unable to go/turn any further.

And my question was about enjoyment of the game. So Bru your saying that this would have prevented you from enjoying the game is that right?

shinjirod
06-27-2007, 12:21 PM
i believe its perfect as it is. it wouldn´t be as fun with gears fo war type of controls, including the moronic decision not to include X axis inverted control.

Newport420
06-27-2007, 03:13 PM
Just for the record..... all I wanna do is be able to turn to any point in a horizontal 360 circle. This field of view turning is lame. I'm not asking for a cover system or a cinematic run button a la GoW or inverted controls or axis sensitivity.

I just wanna be able to turn damn it. Why is that so hard for people to comprehend? I just don't like having to wear the equivalent of a fucking neck brace while I play this game.

Bruhaha69
06-27-2007, 05:52 PM
Yea, in the set camera angle RE's, it definitely would have had a negative impact. In RE4, I think it (true 3D/free control) would have worked just fine and probably improved it a bit.....would have made it a lot easier to play.

mr_chun
06-27-2007, 06:02 PM
In other words when I press the right analog stick to one side. Lets say the right side here. That I am able to turn in a continuous circle, free to stop whenever and whereever I choose to. You know.... how every other damn third and first person controls seem to work with the exception of a few rare titles, this being one of them. In RE4 you press one direction and you get to a stop point where you are unable to go/turn any further.

Oh, I see what you're saying. Hmm, I never noticed that, actually. I got used to turning part of the way and doing the 180's to check my back and sides. I honestly think that I'd still do it the same way, even if I could turn all the way around the way you described. But yeah, for the people who have trouble with the current controls, I suppose there'd be no harm in your method. It just seems strange to me that people have trouble with the current controls, cause there was never a point in the game where I was like "Huh, I can't really do this cause of the controls".

Newport420
06-27-2007, 06:07 PM
Yea, in the set camera angle RE's, it definitely would have had a negative impact. In RE4, I think it (true 3D/free control) would have worked just fine and probably improved it a bit.....would have made it a lot easier to play.

THATS WHAT I'M SAYING!

Shinji..... my dislike of RE4's controls is the same as your dislike of the GoW controls.

Is it playable? Yes!

Is it my preference? NO!

Does this prevent me from enjoying the game? YES!

There are only new fans to be gained by giving full turn-movement freedom. Adding that in does not take anything away. Its a win win situation for everyone IMO and is therefore why I can not fathom what they did.

OK.... Thanks.... I am done. :onrant:

Bruhaha69
06-27-2007, 06:38 PM
I hear ya. It's definitely not the smoothest controlling game out there. You must have hated Tomb Raider games too.

Newport420
06-27-2007, 07:07 PM
You know I really only played the original Tomb Raider on the Saturn and I loved the hell out of that game. It had some pretty frustrating moments but I don't recall having this same control issue. She could also jump flip and roll around allowing her to get out of sticky situations much easier compared to the RE4 character and his neck brace. :p

shinjirod
06-27-2007, 07:08 PM
THATS WHAT I'M SAYING!

Shinji..... my dislike of RE4's controls is the same as your dislike of the GoW controls.

Is it playable? Yes!

Is it my preference? NO!

Does this prevent me from enjoying the game? YES!

There are only new fans to be gained by giving full turn-movement freedom. Adding that in does not take anything away. Its a win win situation for everyone IMO and is therefore why I can not fathom what they did.

OK.... Thanks.... I am done. :onrant:

oh but i was starting to enjoy it with u online! :facekissy:

Newport420
06-27-2007, 07:12 PM
The inverse thing just takes awhile to get straight in your head and once you do you can play fluidy through the game. This is not as simple to acclimate to IMO as its part of game design and not merely preference if you know what I mean?!

Whenever you wanna play more GoW online..... just holla at ya boyeee! I'll be there gunz blazin!

shinjirod
06-27-2007, 07:14 PM
thing is even when i do get the hang of it, i still find myself looking the other way a lot of times. its just unnatural to me. and if i stop playing 5 minutes, my brain disadjusts and goes back to normal.

Advocate
06-27-2007, 07:57 PM
You're kidding right Newport? Tomb Raider had better controls? The easiest way to turn around was to do the flip back. If you ACTUALLY turned around it was slower than RE4. Replay that game. Try to turn around. Same feel. Worst part was in TR you have crap coming from behind you, but the "safety valve" was the flip back turn. That's it. If you didn't do that manuver. It was control ... Hulk smash ... frustrating!

Wildcat
06-28-2007, 12:07 AM
Oooo, this thread has gotten vile since I last visited. O_O

I thought RE4 controlled quite well, but that's just my preference. I can see why people wouldn't like it. All matters of opinion.

That being said, I decided to wait on the Wii version for now. I heard you can use the GC pad to control it too...in case the Wiimote is bothersome for something. I'm looking forward to fighting off Krauser with the Wiimote...

Bacon McShig
06-28-2007, 12:08 PM
I can't wait to use the wiimote aiming in Mercenaries, personally. Old high scores shall be obliterated.

Advocate
06-28-2007, 01:26 PM
I believe you can use the Wavebird.

I love my Wavebird, I can sit on my couch and not worry I'm too far from the GC.

Bacon McShig
06-29-2007, 12:31 PM
No, you can't. You can use the Wii Classic Controller, though.

Advocate
06-29-2007, 01:42 PM
I thought you could use old GC controllers?

jp
06-29-2007, 01:58 PM
:lol:

Advocate
06-29-2007, 05:44 PM
This says otherwise. (http://www.joystiq.com/2006/11/22/simple-wii-controller-chart/)

and



Wii Edition

Resident Evil 4: Wii Edition includes Wii Remote compatibility for numerous gameplay features such as aiming and shooting, reloading and a "search knife" function that aims the knife at the nearest enemy. Players can switch between the Wii Remote, Gamecube Controller and the Classic Controller at any time, depending on their preferred style of play.




I didn't specifically mention it in the review, but the classic and GC controllers are both supported--though if you have no intention of using the Wii-specific controls, it probably doesn't make much sense to play it on the Wii if you own it already.