Frogacuda
10-30-2007, 06:15 PM
Stolen from Melf:
According to this article (http://www.tokyo-keizai.co.jp/tosan/24.html) Telenet was deeply in debt and closed last Thursday. Here's Babelfish's translation:
(Inc.) Japanese Telenet - business stop
Industry kind game software sale
Place resident in area Tokyo Toshima Ku east Ikebukuro 4-21-6
Facilities stand 1983 October
18 secondary industry members
Generation chart person Fukushima harmony line
Main gold 1 hundred million 8,135 ten thousand Yen of resources
About debt sum total 10 hundred million Yen
Business was stopped to 2007 October 25th, left posterior processing to the attorney.
This corporation being the game software development dealership, the pachinko game software developed sold to subject, appropriated about gross sales 4 hundred million 5,200 ten thousand Yen in 2006 March period, but debt excess state continued with the failure of game center management at the American subsidiary company and deterioration of profit characteristic, also own power reconstruction of the management with the goodwill transfer of the game software and the sale etc. of possession stock became the limit and became the latest situation.
Attorney shine Hisashi Nara (the Tokyo Chiyoda Ku Kasumigaseki 3-5-1, TEL 03-3500-3200) to leave posterior processing, as for debt sum total thing about of 10 hundred million Yen.
Telenet did a lot of great console and computer games back in the 16-bit days, including all of Wolfteam's games (Wolfteam was an internal studio of Telenet). Valis, Arcus, Gaiares, Sol-Feace, Granada... Tons of classic games on the Genesis, X68000, and TG-16.
They kind of fell off in the 32-bit era, as Wolfteam mostly focused on the Namco "Tales of" RPGs. After 1999, Wolfteam worked exclusively on Tales game and Telenet mostly focused on casual games like Golf, Pachinko and Mahjong. Last year they stooped to a new low and did a series of Hentai games based on Valis. Talk about whoring out your old characters.
They still to this day own a very large stake in Namco Tales Studios (the new name for Wolfteam), but it seems that arrangement has not been enough to keep them afloat.
So I guess it's a long time in coming, but it's still sad to see. They did do some great stuff.
According to this article (http://www.tokyo-keizai.co.jp/tosan/24.html) Telenet was deeply in debt and closed last Thursday. Here's Babelfish's translation:
(Inc.) Japanese Telenet - business stop
Industry kind game software sale
Place resident in area Tokyo Toshima Ku east Ikebukuro 4-21-6
Facilities stand 1983 October
18 secondary industry members
Generation chart person Fukushima harmony line
Main gold 1 hundred million 8,135 ten thousand Yen of resources
About debt sum total 10 hundred million Yen
Business was stopped to 2007 October 25th, left posterior processing to the attorney.
This corporation being the game software development dealership, the pachinko game software developed sold to subject, appropriated about gross sales 4 hundred million 5,200 ten thousand Yen in 2006 March period, but debt excess state continued with the failure of game center management at the American subsidiary company and deterioration of profit characteristic, also own power reconstruction of the management with the goodwill transfer of the game software and the sale etc. of possession stock became the limit and became the latest situation.
Attorney shine Hisashi Nara (the Tokyo Chiyoda Ku Kasumigaseki 3-5-1, TEL 03-3500-3200) to leave posterior processing, as for debt sum total thing about of 10 hundred million Yen.
Telenet did a lot of great console and computer games back in the 16-bit days, including all of Wolfteam's games (Wolfteam was an internal studio of Telenet). Valis, Arcus, Gaiares, Sol-Feace, Granada... Tons of classic games on the Genesis, X68000, and TG-16.
They kind of fell off in the 32-bit era, as Wolfteam mostly focused on the Namco "Tales of" RPGs. After 1999, Wolfteam worked exclusively on Tales game and Telenet mostly focused on casual games like Golf, Pachinko and Mahjong. Last year they stooped to a new low and did a series of Hentai games based on Valis. Talk about whoring out your old characters.
They still to this day own a very large stake in Namco Tales Studios (the new name for Wolfteam), but it seems that arrangement has not been enough to keep them afloat.
So I guess it's a long time in coming, but it's still sad to see. They did do some great stuff.